Windows 95? Yeah, it runs Doom.
A continuation of WinDoom, this port was headed up by Alex St. John, the creator of DirectX and thus someone who probably knows a little something about DirectX. Along with higher resolution support, this version added a launcher program for custom WADs and multiplayer.
However, there are a few bugs that have caused gnashing of teeth over the years: demo recording is outright broken, automap markers might as well be, and the partial invisibility effect has some curious issues. The Doom Wiki has a full list of differences and issues.
It also spawned this amazing internal promotional video of Bill Gates discussing Windows 95 as a games platform in the middle of E1M2.
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